Burgle Bros 3: Future Flip Sneaks Into Stores This Week
The Burgle Bros are pulling another job, although this time they've somehow managed to steal their way into the future.
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The Burgle Bros are pulling another job, although this time they've somehow managed to steal their way into the future.
Burgle Bros 3: Future Flip, the latest instalment in Fowers Games popular cooperative heist series, is arriving in UK and European retail this week. This new game takes the familiar crew out of casinos and office blocks and drops them into a cyberpunk future dominated by artificial intelligence and distinctly unfriendly corporations. A dynamite-related mishap is responsible for the time travelling, leaving the gang to infiltrate corporate facilities, hack their systems, and ultimately dismantle the Mainframe while avoiding increasingly dangerous security.
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The basic Burgle Bros formula remails recognisable, but Future Flip introduces several substantial new twists. Rooms are represented by double-sided tiles drawn from a bag as the building is explored, making its layout and security system more unpredictable from game to game.
The burglars themselves are also double-sided. Characters begin a heist disguised, providing some protection while infiltrating the building, but can eventually flip and gain a different ability. Security guards have been replaced by nine different cybernetic SysOps, each possessing its own abilities and capable of flipping into a more dangerous red-alert state as the situation escalates.
There is also a new social engineering element, with Corporate employees wandering the building who can be charmed into providing information and Program Cards. Those programs can then be combined to hack the SysOps standing between the crew and their target.
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Designed by Tim Fowers and Skye Larsen, with artwork by Ryan Goldsberry, Burgle Bros 3: Future Flip is for 1-4 players and takes between 60-120 minutes to play. The box includes more than 32 rooms, nine playable characters, multiple cybernetic guards and AI bosses of varying difficulty.
It’s a considerably more technological job than the Burgle Bros are accustomed to, but apparently even oppressive future megacorporations aren’t safe from a sufficiently determined group of thieves.
Images courtesy of Fowers Games.
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